The Falling Ball

The Best Mobile Game of All Time

#C##Unity#Android#Game Development#Projects

There are countless 2D mobile games out there. But only one can truly captivate the masses:

The Falling Ball

"The Falling Ball" is a mobile game that I created in August 2019, when I was in 10th grade. As the name suggests, you control a falling ball that must not leave the area displayed on the screen.

There are various levels that you can play.

Game Development with Unity

This game was the first complete mobile game that I developed using Unity and C#.

  • The game can be controlled using the touchscreen and utilizes the built-in gyroscope of the mobile device to roll the ball left and right when the player tilts the device.
  • The different levels are saved as Unity Prefabs and loaded from the Resource folder.
  • Depending on the level, the gravitational acceleration, music, and visual effects of the ball change.
  • I also used the previous version of Unity Adsto display a short advertisement after a game over. (Much to the annoyance of my friends who played the game. However, the ads could be bypassed by enabling airplane mode.)

Google Play Store


App Icon

After creating the initial levels, I published the game on the Google Play Store for Android. In the developer console, I could see when someone installed my game. Unfortunately, besides my friends and relatives, no one else installed the game. A tragic end to the presence of "The Falling Ball" in the Play Store occurred when Google increased the security guidelines for apps. Although my game did not require any special permissions and did not pose any security risks, my app was automatically taken offline.

Comments

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